About This GameThis is the prologue of Emmerholt - an upcoming open world, magic wielding, story driven, adventure game for the HTC Vive, and Oculus Touch. Currently in development by Oneiric Entertainment!In this prologue follow along the journey of Eli, a young man whom has lived a peaceful life with his friends on a small island off the coast of the mainland. On this night however, something strange takes place on the island that would change Eli's fate forever. This free demo is meant to act as a prologue for the upcoming game Emmerholt. We are releasing this to get feedback and to see what the community thinks about our locomotion mechanics, gameplay, and story. Full Version Coming in late 2017: Emmerholt will be a free-roaming adventure game with numerous side quests and missions. Bustling cities and towns exist there with a diverse set of factions to encounter. The game will be story focused with emotional well written quests and a talented pool of voice actors. Unlock powerful magic which can be used at will during and outside of combat. Use the intuitive horseback riding mechanic to travel across the world. a09c17d780
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emmerholt prologue After being presented of a choice of teleportation vs trackpad, (where i chose teleport because i cant stand trackpad loco in VR) the first thing the game does is put me on a horse... with basically trackpad-motion. Thats just an epic fail right there.. Exploring a world, talking to people, interacting with objects, and acquiring weapons\/magic is exactly what I want to be doing in VR. Although this game doesn't do it particularly well, at least it's doing it and that gives me some hope for the future. Check out this quick 25 minute demo and recommend it if you like it: that'll let developers know what we want, and hopefully put some polish on the barebones ideas like this to make real games.. It has a solid base to work off of and this could be the first story driven open world vrrpg like game that really takes off. That being said I have a couple of critiques. First of all the melee attack definitely needs haptic feedback, the weightlessness of the shield makes it seem as though you are flailing your arm around for no reason. Second of all the telekinesis doesn't have any proper way to throw back at an enemy other than moving your arm side to side, this is an issue that might not be able to be fixed since that's just the way telekinesis works (but it becomes frustrating trying to toss back at an enemy). Finally my biggest problem with the game is the blocky style of the graphics. Now don't get me wrong I actually prefer stylized graphics (overwatch) over realistic graphics (battlefield) but the character models are incredibly blocky and the non moving sky and the water textures are very immersion breaking. I wouldn't expect you guys to add lip syncing or anything but the faces definitely need a bit of an overhaul specifically the eyes. All that being said I would give the work so far a 7\/10. I am very excited to see what else comes from this project.. For being a short game and just a 'taste' of what may come, I must say I really enjoyed this game. That being said I'll start reviewing it. Fantasy Grounds - Under Frozen Stars (5E) download windows 7 ultimate
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